The Indian Premier League’s 2016 season gets underway on Saturday 9th April with defending champions Mumbai Indians taking on newcomers Rising Pune Supergiants. For those wanting to take part in the Fantasy game, which can be found here, I have prepared this overview of the key rules as well as set up a FFScout community mini-league.
What’s new?
For those that have played before, at first glance it appears that little has changed from previous years. However, you will notice that there are no Chennai Super Kings or Rajasthan Royals teams this year. For reasons too complicated to go into, these teams have been replaced for two years by the aforementioned Rising Pune Supergiants and Gujarat Lions. This means that marquee players such as MS Dhoni, Shane Watson, Suresh Raina, Steve Smith & FAF du Plessis amongst others are now at different teams. It’s worth familiarising yourself with the eight squads as there has been a fair bit of change throughout.
Also it looks like they have done away with the ‘uncapped’ players feature this year. On previous versions any Indian player who hadn’t appeared for India in an International match was categorized as ‘uncapped’, and for each of the 43 group stage matches and knock-out matches you could make one free uncapped change. This always came in handy for those that had burnt through too many of the 80 available transfers in the first few games. Alas this appears now to be gone.
The Rules
You have a budget of 100 and must select 11 players. You can pick a maximum of six players from any IPL franchise. Overseas players are denoted in the player list by the aeroplane icon and you may only select four overseas players in your team. Your IPL Fantasy team, at any given time, must be composed of:
- Between four and five batsmen
- One wicket-keeper
- Between one and four all-rounders
- Between two and five bowlers
When you select players into your team, it is possible to filter by country, category, value and by a name search. It is also possible to only show players you have space for in your team and are able to afford.
When you have found a player you would like to have in your team, please click on the green + button. The player will be added to your team. If you regret a player purchase (before saving), simply click on the red ‘x’ button next to the player and he will be removed again.
Once you have selected your team, you must select a Power Player, who will score double points.
When you have finalised your team and Power Player, you must select a team name and the team that you support. Press ‘Submit’ and congratulations – you have entered the game!
Transfers
Up until the scheduled start of the first fixture of the 2016 IPL (April 9th) you can make unlimited transfers to your team.
During the tournament, you will have the following transfer restrictions:
- During the Group phase of the tournament, users are allowed to make up to 80 transfers in total.
- Between the Group phase and the start of the Eliminator, users can again make unlimited transfers to their team.
- Between the start of the Eliminator and the Final, users can make up to eight transfers to their team.
- Please note that a transfer has to have been registered in our database prior to the transfer deadline in a round in order to count towards the following round.
Scoring Points
For those that played the World T20 Fantasy game there are a few differences, including: Points for dot balls and points bonuses for every 25 runs scored. Full details are below. Player points will be updated live during each match of the tournament.
Batting
ActionPoints
Run = 1
Six bonus = 2
For every 25 runs scored = 10
Duck (except bowlers) = -5
Strike Rate 1: 0-74.99 = -15
Strike Rate:75-99.99 = -10
Strike Rate: 100-149.99 = 5
Strike Rate: 150-199.99 = 10
Strike Rate: 200+ = 15
Bowling
ActionPoints
Wicket = 20
2-wicket haul bonus = 10
Additional wicket bonus = 10
Dot ball = 1
Maiden = 20
Economy rate: 0-5.00 = 15
Economy rate: 5.01-8.00 = 10
Economy Rate: 8.01-10.00 = 5
Economy Rate: 10.01-12.00 = -10
Economy Rate: 12.01+ = -15
Fielding
ActionPoints
Catch = 10
Stumping = 15
Run-out = 10
Bonus Points
ActionPoints
Man of the Match = 30
Each player on the winning team (In Group Stages) = 5
Each player on the winning team (In the Eliminator, Qualifier or Final) = 10
1 A player must score a minimum of ten runs to be awarded the Strike Rate bonus
2 A player will receive this bonus for his third, fourth, fifth etc. wickets
3 A player must bowl a minimum of one completed over to be awarded the Economy Rate bonus
4 The run-out bonus points will only go to the fielder responsible for the throw, not the fielder who removes the bails.
5 The Man of the Match bonus points are awarded in line with the official IPL Man of the Match.
FFScout League
League: FFS_League
Code: 47116-9685
