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A Simple Guide To Fantasy Football Success

I am not an especially good Fantasy Football manager. I made the top 7,000 this season past which, whilst hardly putting me amongst the top managers, was considerably better than I’ve done before, having never previously breached the top 100k. Like I said, not great.

I do, however, believe strongly in not over-complicating things.  So, amidst the inevitable glut of good Fantasy Football advice that usually springs up pre-season I’ve tried to distil the essence of what worked for me into five rules for what I’ll call ‘simple Fantasy Football’.

Tip 1: Decisions are the enemy

The more decisions you have to make, the more chance you’ll make a bad one. I find this particularly true with goalkeepers. I started last season with a rotation pair of Newcastle man Tim Krul and West Brom’s Ben Foster and found that the choice of keeper too often presented with a decision that went wrong. Later in the season I decided to switch strategy to a more simple approach of having both the main and back-up keeper from the same team. This gave me a guaranteed starting goalkeeper, was cheaper and crucially for my simple approach meant I had one decision fewer that could go wrong.

This approach also works well for outfield players. Make your life more simple by reducing the choices you have to make regarding your bench by picking at least two defenders, three midfielders and two strikers that you will play week in, week out regardless of opposition. This leaves you having to make only three squad selection choices each week amongst outfield players.

Tip 2: Have a benchwarmer

Have a cheap, nailed-on defender on your bench that you will never put into your starting XI but can be relied on if injuries or rotation unexpectedly strike your team. As with tip 1 this also reduces the decisions you have to make, with just two other players on the bench to worry about regarding your starting XI.

Tip 3: Be Thrifty

A nailed-on player that is integral to a small side can be a real bonus to a team. You can play them each week, therefore reducing another decision that needs to be made, plus they are often budget friendly. This frees up more money to be able to afford more heavy hitters, who can also reduce decision making by being played every week.

Tip 4: Out of position is king

Another type of budget-friendly player that can be played each week are those who are out of position. Keep a close eye on team formations, with full-backs used as wingers in a 3-5-2 formation particularly attractive to Fantasy managers that like to keep things simple. Midfielders playing as strikers are another hot property for the simple Fantasy manager, with Theo Walcott amongst those to keep a close eye on. Drafting in such players offers a simple way to maximise points, with out-of-position defenders in with an equal chance of clean sheet and assist points, while midfielders benefit from an extra point for a goal over forwards.

Tip 5: Do not Wildcard early

Wildcards are the arch nemesis of the simple Fantasy manager. There is simply too much choice to make. The best thing a Fantasy manager who wants to keep the game simple needs to do is preserve their Wildcard for as long as possible. Early on in the season can be a wholly unproductive time to Wildcard, with more international games taking place, more injuries and more tinkering by Premier League managers to formation and personnel. A far better time to use the Wildcard is when double Gameweeks appear around Easter. This narrows down the choice of players to get in, with those with two games in a week the obvious candidates. In addition, during the second half of the season squads are far more settled and there are, in the main, fewer unknowns to worry Fantasy managers.

I know not everyone will agree with them, but I’m planning on sticking to these guidelines throughout this season and I guess we’ll see how it turns out.

Tiggsy Defender of the weak, and all-around good guy.

47 Comments Post a Comment
  1. J0E
    • Fantasy Football Scout Member
    • Has Moderation Rights
    • 14 Years
    8 years, 9 months ago

    Great article. So often Fantasy managers over complicate matters. In reality keeping it simple, narrowing down the odds and reducing the risk of bad decisions is what is really needed.

  2. Twelve years a slave
    • Fantasy Football Scout Member
    • 13 Years
    8 years, 9 months ago

    Tip 5 is very contentious

    Love an early wildcard myself

    1. Beavis
      • Fantasy Football Scout Member
      • 12 Years
      8 years, 9 months ago

      Me too. Best seasons have come from GW4 and GW8 WCs

    2. Piggs Boson
      • 12 Years
      8 years, 9 months ago

      +1 Many winners have WCed early.

      Pre season is a time of huge uncertainty and cementing down a good team early on, once the dust has settled, will allow you to reap the benefits from it all season.

      1. Twelve years a slave
        • Fantasy Football Scout Member
        • 13 Years
        8 years, 9 months ago

        An early wildcard has far more lasting impact than a late one, which is nothing more than a one or two week wonder.
        The early wildcard has long reaching financial benefits that last the entire season and also gives a great springboard that can last until Christmas time.
        It is really hard to make up ground later in the season, its important to have a decent start

        Of course if your really lucky then can get away with not using it, but that seems to be a rarity in my case

        1. Joggers Nipple
          • 14 Years
          8 years, 9 months ago

          Nice (see below)

    3. meerlight
      • Fantasy Football Scout Member
      • 12 Years
      8 years, 9 months ago

      stats seem to suggest that a later wildcard is better

      https://fpldiscovery.wordpress.com/2015/06/29/wildcard-timing/

    4. Tasty Jerk
      • 11 Years
      8 years, 9 months ago

      Yep, my best seasons have also coincided with a early wildcard as well.

      1. SuperDunny - Used to be goo…
        • 14 Years
        8 years, 9 months ago

        For sure. ALWAYS WC early

  3. Slam
    • 8 Years
    8 years, 9 months ago

    This is a fantastic read.
    Going to try to plan no to use my wildcard early 😉
    Cheers

  4. Doosra - ☭DeclanMyGenius…
    • Fantasy Football Scout Member
    • 14 Years
    8 years, 9 months ago

    Tip 1: rubbish
    Tip 5: gold

    Imo.

  5. Holmes
    • 10 Years
    8 years, 9 months ago

    Nice one. Agree to some extent but I love making decision in front 8, whether that works or not is another story 😀
    Re 5th point, played WC early and it was the reason I recovered from that horrible rank and didn't face any issue for double gameweeks, takes 2-3 transfers to set the team. Probably it varies from situation to situation...

  6. Piggs Boson
    • 12 Years
    8 years, 9 months ago

    Simplicity is key in achieving consistently high ranks.

    But complex analysis could give birth to new simple tactics for FPL managers to follow, and push you up to the golden #1 spot.

    If you only care about #1, and not getting high ranks every season, I'd say a riskier strategy is more fun and rewarding 🙂

    1. Tiggsy
      • Fantasy Football Scout Member
      • 9 Years
      8 years, 9 months ago

      Nothing wrong with a few risks, but getting too punty can torpedo a team. Get your core settled and finish your XI with punts/riskier options.

  7. Pasqualinho
    • 14 Years
    8 years, 9 months ago

    I'm advocating Tip 5 this season, purely because the FA Cup QF will decimate a GW, and subsequently create a bumper DGW. But it's worth pointing out that the late WC only worked last season because it was the smaller clubs that raked in the WC points. If it's the bigger clubs that perform well in the DGW weeks, then the later WC is somewhat negated because most people, WC or not, will have the top players from the bigger clubs for the DGW.

  8. Mr. Grv
    • 9 Years
    8 years, 9 months ago

    I tend to WC early due to the fact that i never pick the right players at the start of the season.

    1. Slam
      • 8 Years
      8 years, 9 months ago

      This is me 😛

  9. Joggers Nipple
    • 14 Years
    8 years, 9 months ago

    Nice but may disagree on point 5. An early wild card has enabled me to best 2 finishes, top 1.2k and 3k.

    It also means getting on any bandwagons/ in form players/ players who suddenly get starts and you do one of the most important thing- build team value.

    By Xmas you can have an extra 4M to spend over some rivals which is invaluable.

    Of courese i would love to be able to select the perfect 15 from GW1 but i have never been worried about an eraly WC

  10. Mathematically Safe
    • 8 Years
    8 years, 9 months ago

    I agree that playing wildcards early is a mistake. Played mine in wk3 last year, shipping out Eriksen and Austin in the process. Over the course of the season, this was a pretty stupid decision.

    Personally, I like the decision making, even when you get them wrong. the 'fun' of the game comes from diving into the numbers, assessing the permutations and calculating the risk. Following that, the trepidation of waiting to see how your decision played out during the matches is what keeps us entertained.

    They say 'beauty is in the struggle' and high comes from the hope that you will win against the odds, and this make the realisation that you'll probably never get there in spite of your best efforts kind of addictive. Believe me, I'm a Northampton fan 😉

  11. President John F. Keninnsie
    • 10 Years
    8 years, 9 months ago

    I've played my wildcard early in every season. It's worked greatly every time. This is mainly because one of my strengths is planning in advance and being able to maximise DGWers with minimal/no hits, meaning a late season WC isn't as useful to me as it is earlier in the season.

    1. Twelve years a slave
      • Fantasy Football Scout Member
      • 13 Years
      8 years, 9 months ago

      Yes , can plan to have the same team as the late wildcarders at no cost.
      Lets not forget also that many of this seasons late wildcarders failed miserably by loading up on Liverpool players

  12. the Penman
    • Fantasy Football Scout Member
    • 12 Years
    8 years, 9 months ago

    I have consistently held my wildcard until DGWs later in the season; it's worked for me. Perhaps it's because I'm absolutely not averse to hits, especially early in the season - mainly because they almost always pay off.

    That would be my tip #6: Hits before March are not your enemy.

    1. dribbler
      • 14 Years
      8 years, 9 months ago

      you've never had a high finish

  13. meerlight
    • Fantasy Football Scout Member
    • 12 Years
    8 years, 9 months ago

    So, the only bone of contention is the use of the wildcard. I take that means that we all agree of the first four? Personally I back all 5. This is a good lesson in fpl management.

    I know I posted the link earlier, but FPL Discovery have posted their analyses of the last season, including one on wildcard timing. It looks at the deployment timing from last season and previous seasons. well worth a read.

    1. Pasqualinho
      • 14 Years
      8 years, 9 months ago

      I think the timing of the WC is somewhat overrated. Everyone has tales of successful early WCs, and also disastrous ones - Likewise with ones played later in the season. It's the quality of them that counts, there's no prescriptive 'best time'.

      1. andy85wsm
        • Fantasy Football Scout Member
        • Has Moderation Rights
        • 13 Years
        8 years, 9 months ago

        +1

    2. dribbler
      • 14 Years
      8 years, 9 months ago

      "I take that means that we all agree of the first four?"...I think the whole article is mediocre advice at best and point 5 just nonsense

  14. SuperDunny - Used to be goo…
    • 14 Years
    8 years, 9 months ago

    OOP is king? I think you'll find pens are king

    1. J0E
      • Fantasy Football Scout Member
      • Has Moderation Rights
      • 14 Years
      8 years, 9 months ago

      Depends if a team actually get awarded and can score from penalties. Five teams last season only scored one penalty. Two only scored two and five only scored three. That suggests that for most teams penalties are far from regal. They are a small added bonus, nothing more.

      Man City scored seven - that was the most all season. But in terms of Aguero (who scored the bulk of them)'s total output that was only a proportion.

      1. SuperDunny - Used to be goo…
        • 14 Years
        8 years, 9 months ago

        And how many teams have a significant OOP option that delivers more than that?

        1. J0E
          • Fantasy Football Scout Member
          • Has Moderation Rights
          • 14 Years
          8 years, 9 months ago

          Pretty much any winger who is listed as a mid and ends up shooting frequenly in the box - more so than many listed as a fwd. So Sanchez for example. Walcott as well. Plus there are those defenders who are effectively wingers. Less last season, but two seasons ago Coleman and Baines were putting in the kind of attacking stats that midfield wingers could only dream of.

  15. Cowboy John
    • 11 Years
    8 years, 9 months ago

    Tip 1 also means one less chance to make a correct decision.

  16. Lanley Staurel
    • Fantasy Football Scout Member
    • 13 Years
    8 years, 9 months ago

    Tip 1 - completely disagree. Correct and timely decision making is what separates the wheat from the chaff.
    Tip 2 - extend to 5th midfielder as well - must be cheap and always play but be a benchwarmer.
    Tip 3 - extend this tip to include jump onto these players asap. Even Kane falls into this category including the small club bit 😉
    Tip 4 - agreed. Especially wing backs eg Bertrand, Clyne, Mings etc
    Tip 5 - completely disagree. All depends on your start. If you have a bad start and stick to this rule you will fail. You need to jump on new OOP players, template, form and jump off non-starters, off form etc. If you dont do this out of stubbornness then you will struggle on a points and team value basis.

    1. Tiggsy
      • Fantasy Football Scout Member
      • 9 Years
      8 years, 9 months ago

      I agree that correct and timely decision making is key, however I've found limiting the amount you have to make makes it easier to make a correct one. Captaincy and squad changes have always been more impactful for me than picking 11 from a 15 that could all play.

      With early wildcards I think the only time I'd play it early is if I had a sudden glut of injuries. Good players are usually good regardless and bandwagons generally take a bit of time to be clear. I back myself to pick a starting 15 that will do well without the need for a massive rethink.

      I'm glad this has stimulated a bit of discussion (thanks to the powers that be for tidying it up) before the preseason starts up properly.

  17. Leeroy357
    • Fantasy Football Scout Member
    • 9 Years
    8 years, 9 months ago

    Any ideas on when the game is released?

    1. ONSIDE 9
      • 10 Years
      8 years, 9 months ago

      Plenty of idea but can you not just wait, because nobody knows

      1. Leeroy357
        • Fantasy Football Scout Member
        • 9 Years
        8 years, 9 months ago

        Just want to know approximately, sorry for asking. Didn't realise it would be so offensive to you.

        1. ONSIDE 9
          • 10 Years
          8 years, 9 months ago

          Sorry, it's just every second person keeps asking. Most people think sometime this week

        2. andy85wsm
          • Fantasy Football Scout Member
          • Has Moderation Rights
          • 13 Years
          8 years, 9 months ago

          There's a lot of posts about it right now so it can be annoying.

          Basically no-one knows 🙂

  18. OShaughnessy
    • Fantasy Football Scout Member
    • 11 Years
    8 years, 9 months ago

    Many people are disagreeing with Tip 1. & I don't quite understand why?

    Rotating keepers can be a difficult proposition & having one non-rotating keeper is certainly a viable strat in this game. (Especially at the beginning when it can save us .5mil to 1mil)

    Also, I'd agree that having a core of nailed on players is better than having too much money (& potential points) left on our benches each week.

    For example, I don't know anyone who advocates rotating 2 x 6.5mil mids over a playing an 8.5mil & 4.5mil mid, do you?

    Overall, I agree with the essence of what Tiggsy is driving at here... K.I.S.S.

  19. OShaughnessy
    • Fantasy Football Scout Member
    • 11 Years
    8 years, 9 months ago

    We should play our WC's when it's best for *our* team.
    Never before & certainly not after.

    That said, I firmly believe anyone who makes a concrete plan to use their WC before GW4 has been shortsighted in their original roster construction IMO

    Three weeks is just too short a sample to need to re-work our teams entirely.
    And, we don't advocate jumping on a three-week bandwagon mid-season so, why we feel it's a great idea at the start is beyond me?

    Personally, I'd rather take an early 8pt hit to fix-up my team, as we've seen that a properly deployed DGW WC can be worth triple that hit.

    On the whole, we should *Bruce Lee* our approach to WC's & 'be like water'.
    Sometimes we need it in GW3 & others we're lucky enough to play it in GW33 but, we should always be flexible in when we choose to utilize it.

  20. NABIL - FPL otai
    • 11 Years
    8 years, 9 months ago

    Good read. However like many have said, Tip 5 is very subjective to your team. I'm always in the play-your-WC-late camp, though.

    I agree with the notion that WC should be played when it's the best for our respective team. However, determining the best timing is crucial. Do you simply use the WC when you had a horrendous GW1? I believe many practiced this before. Or can you actually use a FT or two to rectify the team ? People tend to forget how valuable the WC is and taking a hit or two, as long as you can justify it long term, would not really hurt your team.

    For the record, I had a disastrous GW1 last season (OR 1.6 million - Young & Caulker 😆 ), but managed to crawl back to OR 160k in GW2 after taking only a hit. I managed to keep my WC until DGW34, and after thorough thinking and assessment, I am pleased to score triple digit scores with both WCs.

    Like I said, WCs are too valuable to just waste without deep thoughts. "If it ain't broke don't fix it" they said, so you fix it when you think it's damn broken - but sometimes you don't need to use your most precious tool to fix it 😉

  21. Qubit
    • 14 Years
    8 years, 9 months ago

    Tip 5 is not really correct. I find people suffer from the same fallacy as points hits are bad - it really depends basically. If you are doing well then saving a WC will work out well. However, if you are not doing well then saving it is largely pointless as you will already be too far behind come dgw time - if your entire team is wrong then you will not catch up by changing 1 or 2 at a time.

    The aim of fantasy football is to score the most points, obviously. Ergo having the team that scores the most points is basically the goal. If you can do this by minimising your losses (ie points hits) then you will do well. However, its still better to have the best possible team than not, even if it requires surgery.

    1. Tiggsy
      • Fantasy Football Scout Member
      • 9 Years
      8 years, 9 months ago

      I agree, that wildcard usage shouldn't be set in stone and if your entire team is wrong then you probably do need to wildcard.

      I guess the point I was trying to get across was if your entire team is wrong then you've probably made a massive cock-up in your original team selection. It doesn't take much effort to pick a side of players who will play (i.e. wont be rested early or injured) and score points (with room for a couple of left-field choices). Granted players won't always perform, but a weak early gameweek doesn't mean your side is bad. Basically, I'm of the opinion an early wildcard shouldn't be necessary without horrendous bad luck (massive amounts of injuries or suspensions for example).

      1. Qubit
        • 14 Years
        8 years, 9 months ago

        I view it very differently, getting it right at the start of the season* is actually quite difficult (or maybe im just really bad at the start!), mainly because the new season is an unknown quantity and we have little idea who will and wont perform. Getting it OK isn't too difficult, but we aren't after OK - we want to win it! 😀

        The ideal scenario is that we get it sufficiently right at the start not to need to WC and then the dgws fall nicely later in the season.

        I must admit, this year I will try my best not to play it early, but I usually need to! 🙁

        *disclaimer - I dont mean the first 2-4 weeks say, playing it then is basically daft! Should be OK for the first few, its what happens when the patterns and form start emerging that the problems can start

        1. Tiggsy
          • Fantasy Football Scout Member
          • 9 Years
          8 years, 9 months ago

          Yeah you can't know for sure who's going to do well, but good players (particularly those in good teams) will usually score points and pre-season form is a reasonable enough indicator as to how they're playing.

          By wildcarding early I generally mean those who do it then first month - month and a half. After then, while I'd much rather keep it for the doubles, you may feel that while your team is decent there's several changes you could do to make it world beating in which case fair enough.

  22. MANGE TOUT RODNEY
    • 8 Years
    8 years, 9 months ago

    How about avoiding 4 points hits (unless they are absolutely necessary)